Winter Games Camp



Saturday, January 9, 2016 – Saturday, May 28, 2016


20 Weeks


9:30am – 12:30pm

Primary Location

    Project Whitecard Inc.
    206-698 Corydon Avenue
    Winnipeg, MB
    R3M 0X9

Additional Outings

  • University of Manitoba
  • University of Winnipeg
  • Age Requirement

    15 – 21

    Number of places



    A non-refundable deposit of $50 per child is required within 7 days to reserve a spot at camp. The cost of Project Whitecard's Winter Games Camp is $50/Saturday/per student and includes all taxes, materials and take homes. Total for all 20 weeks - $1000 ($250 per module – 5 weeks). Payment may be given via cash, cheque, direct deposit or PayPal. Payment must be received prior to the start of each module.
    Early bird deadline is December 5, 2015 ! Deadline to Register: January 2nd 2016


    Course Overview:

    In the tradition of a Saturday School, Project Whitecard Inc’s Winter Games Camp allows students to delve into the world of coding, video game development, space exploration and much more! Led by two experienced game developers, Astronaut Academy offers game developer classes to students ages 15 - 21. The school year consists of 20 weeks and follows the holiday schedule of the public schools. Students meet for classes on Saturday mornings from 9.30am till 12:30pm Students will also be introduced to the world of virtual reality with the opportunity to experience the Vive headset, which has yet to be released to the public.


    All computer equipment and software will be provided on site. Students interested in purchasing software and/or equipment will be given instructions on how to do so. On outing days, students should bring their weekly/monthly bus pass for travel or an appropriate bus ticket.

    Course Structure:

    There will be 4 modules:
    1. Introduction to Game Development (January 9 – February 6)
    2. Introduction to Game Design (February 13 – March 12)
    3. Advanced Game Development (March 19 – April 16)
    4. Developing for Virtual Reality: Oculus and STEAM (April 23 - May 28)
    Each module will consist of theory, practical skill application, and the opportunity to design and build a prototype application using the skills learned.

    Course Objectives

    By the end of the course students will be able to:
    1. Write, modify, integrate, test, and debug basic gaming programs.
    2. Use Unity 3D and Photon for game designing
    3. Have basic 2D/3D Animation abilities.
    4. Gain experience with unreal programming.
    5. Be able to storyboard and design a serious game.
    6. Build a basic game for Mobile.
    7. Become familiar with Minecraft Server, MMOs, Unreal Server, and other single-server MP style games.
    8. Conduct testing to ensure quality of software functionality, including coding of automated tests.
    9. Become familiar with VR and be able to use Oculus Rift and Valve HTC Vive Multiplayer.

      Lessons will primarily be held at Project Whitecard with two - three outing outside at the University of Manitoba and the University of Winnipeg.

      Quality Assurance/ Accreditation

      Upon completion of each module, students will receive accreditation via Digital Badges on Mozilla Open Badges. Badges can be displayed wherever students want them on the web, and share them for employment, education or lifelong learning.

      Lunch and Snacks

      Lunch will not be provided, however, students are welcome to bring their lunch and eat at the facilities after each lesson.


      To register, please complete the required form here: